Instead, by using the following three simple, yet brilliant, techniques that make it just an incredible learning tool, this book shows you how to create your own photography workflow using Lightroom: Throughout the book, Scott shares his own personal settings and studio-tested techniques. Scott doesn’t just show you which sliders do what (every Lightroom book will do that). You can help by expanding it.Since Lightroom 1.0 first launched, Scott’s Kelby’s The Adobe Photoshop Lightroom Book for Digital Photographers has been the world’s #1 bestselling Lightroom book (it has been translated into a dozen different languages), and in this latest version for Lightroom 6, Scott uses his same award-winning, step-by-step, plain-English style and layout to make learning Lightroom easy and fun.
On January 9, 2006, Adobe released the first public beta of "Lightroom" for Mac OS X. The resulting concept was called "Shadowland" and had an early version of its user interface by 2003. In December 2002, Hamburg invited Photoshop co-creator Thomas Knoll to brainstorm as part of a team at Schewe's studio, briefly calling the project "SchewePaint". In October 2002, he sent a prototype called "PixelToy" to former colleague Jeff Schewe for evaluation.
He resumed work on a project which he started in 1999 with a different approach to image editing, and developed a database that could store parameters for non-destructive image editing. However, Hamburg left the team after Photoshop 7 shipped in April 2002.
Mark Hamburg was a senior engineer on the Adobe Photoshop team who eventually became the software architect.